PieManager.cs 354 Bytes
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PieManager : MonoBehaviour {

    public static int pieCount = 3;
    public static bool pieInScene = false;
    public static bool start = true;

    private void Update()
    {
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        if(pieCount == 0){
            return;
        }
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    }
}