Key.cs 354 Bytes
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Key : MonoBehaviour {

    public float speed = 1f;

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
        transform.Translate(Vector3.down * speed * Time.deltaTime);
    }
}