UIManager.cs 546 Bytes
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class UIManager : MonoBehaviour {

    public Text scoreText;
    public Text comboText;

	// Use this for initialization
	void Start () {
        scoreText.text = "Score: " + SimonGameManager.score;
        comboText.text = "Combo: " + SimonGameManager.combo;
    }
	
	void Update () {
        scoreText.text = "Score: " + SimonGameManager.score;
        comboText.text = "Combo: " + SimonGameManager.combo;
    }
}