Commit 04811962 authored by Mitchie Maluschnig's avatar Mitchie Maluschnig
Browse files

Created a main menu, player can cycle through: main menu --> Daytime -->pause -->main Menu

parent 47ef82cd
...@@ -2513,7 +2513,7 @@ GameObject: ...@@ -2513,7 +2513,7 @@ GameObject:
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--- !u!114 &1586100786 --- !u!114 &1586100786
MonoBehaviour: MonoBehaviour:
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......
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenu : MonoBehaviour {
public void StartGame() {
SceneManager.LoadScene("Daytime");
}
public void ExitGame() {
}
public void StartOver() {
//reset stuff
SceneManager.LoadScene("Daytime");
}
}
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...@@ -7,7 +7,7 @@ public class PauseMenu : MonoBehaviour { ...@@ -7,7 +7,7 @@ public class PauseMenu : MonoBehaviour {
private DaytimeManager dayManager; private DaytimeManager dayManager;
void Start() { void Awake() {
dayManager = GameObject.FindWithTag("Manager").GetComponent<DaytimeManager>(); dayManager = GameObject.FindWithTag("Manager").GetComponent<DaytimeManager>();
} }
...@@ -18,6 +18,7 @@ public class PauseMenu : MonoBehaviour { ...@@ -18,6 +18,7 @@ public class PauseMenu : MonoBehaviour {
} }
public void ExitToMainMenu() { public void ExitToMainMenu() {
Time.timeScale = 1;
SceneManager.LoadScene("MainMenu"); SceneManager.LoadScene("MainMenu");
} }
} }
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