Skip to content
GitLab
Menu
Projects
Groups
Snippets
/
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Sign in
Toggle navigation
Menu
Open sidebar
gstuitje
RingMaster
Commits
88d9d3f2
Commit
88d9d3f2
authored
Feb 11, 2019
by
Mitchie Maluschnig
Browse files
testBuild
parent
8fcea7b0
Changes
3
Hide whitespace changes
Inline
Side-by-side
RingMaster/RingMaster/Assets/Scenes/Particle Tests.unity
0 → 100644
View file @
88d9d3f2
%YAML
1.1
%TAG
!u!
tag:unity3d.com,2011:
---
!u!29
&1
OcclusionCullingSettings
:
m_ObjectHideFlags
:
0
serializedVersion
:
2
m_OcclusionBakeSettings
:
smallestOccluder
:
5
smallestHole
:
0.25
backfaceThreshold
:
100
m_SceneGUID
:
00000000000000000000000000000000
m_OcclusionCullingData
:
{
fileID
:
0
}
---
!u!104
&2
RenderSettings
:
m_ObjectHideFlags
:
0
serializedVersion
:
9
m_Fog
:
0
m_FogColor
:
{
r
:
0.5
,
g
:
0.5
,
b
:
0.5
,
a
:
1
}
m_FogMode
:
3
m_FogDensity
:
0.01
m_LinearFogStart
:
0
m_LinearFogEnd
:
300
m_AmbientSkyColor
:
{
r
:
0.212
,
g
:
0.227
,
b
:
0.259
,
a
:
1
}
m_AmbientEquatorColor
:
{
r
:
0.114
,
g
:
0.125
,
b
:
0.133
,
a
:
1
}
m_AmbientGroundColor
:
{
r
:
0.047
,
g
:
0.043
,
b
:
0.035
,
a
:
1
}
m_AmbientIntensity
:
1
m_AmbientMode
:
3
m_SubtractiveShadowColor
:
{
r
:
0.42
,
g
:
0.478
,
b
:
0.627
,
a
:
1
}
m_SkyboxMaterial
:
{
fileID
:
0
}
m_HaloStrength
:
0.5
m_FlareStrength
:
1
m_FlareFadeSpeed
:
3
m_HaloTexture
:
{
fileID
:
0
}
m_SpotCookie
:
{
fileID
:
10001
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
m_DefaultReflectionMode
:
0
m_DefaultReflectionResolution
:
128
m_ReflectionBounces
:
1
m_ReflectionIntensity
:
1
m_CustomReflection
:
{
fileID
:
0
}
m_Sun
:
{
fileID
:
0
}
m_IndirectSpecularColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
m_UseRadianceAmbientProbe
:
0
---
!u!157
&3
LightmapSettings
:
m_ObjectHideFlags
:
0
serializedVersion
:
11
m_GIWorkflowMode
:
1
m_GISettings
:
serializedVersion
:
2
m_BounceScale
:
1
m_IndirectOutputScale
:
1
m_AlbedoBoost
:
1
m_TemporalCoherenceThreshold
:
1
m_EnvironmentLightingMode
:
0
m_EnableBakedLightmaps
:
0
m_EnableRealtimeLightmaps
:
0
m_LightmapEditorSettings
:
serializedVersion
:
10
m_Resolution
:
2
m_BakeResolution
:
40
m_AtlasSize
:
1024
m_AO
:
0
m_AOMaxDistance
:
1
m_CompAOExponent
:
1
m_CompAOExponentDirect
:
0
m_Padding
:
2
m_LightmapParameters
:
{
fileID
:
0
}
m_LightmapsBakeMode
:
1
m_TextureCompression
:
1
m_FinalGather
:
0
m_FinalGatherFiltering
:
1
m_FinalGatherRayCount
:
256
m_ReflectionCompression
:
2
m_MixedBakeMode
:
2
m_BakeBackend
:
1
m_PVRSampling
:
1
m_PVRDirectSampleCount
:
32
m_PVRSampleCount
:
500
m_PVRBounces
:
2
m_PVRFilterTypeDirect
:
0
m_PVRFilterTypeIndirect
:
0
m_PVRFilterTypeAO
:
0
m_PVRFilteringMode
:
1
m_PVRCulling
:
1
m_PVRFilteringGaussRadiusDirect
:
1
m_PVRFilteringGaussRadiusIndirect
:
5
m_PVRFilteringGaussRadiusAO
:
2
m_PVRFilteringAtrousPositionSigmaDirect
:
0.5
m_PVRFilteringAtrousPositionSigmaIndirect
:
2
m_PVRFilteringAtrousPositionSigmaAO
:
1
m_ShowResolutionOverlay
:
1
m_LightingDataAsset
:
{
fileID
:
0
}
m_UseShadowmask
:
1
---
!u!196
&4
NavMeshSettings
:
serializedVersion
:
2
m_ObjectHideFlags
:
0
m_BuildSettings
:
serializedVersion
:
2
agentTypeID
:
0
agentRadius
:
0.5
agentHeight
:
2
agentSlope
:
45
agentClimb
:
0.4
ledgeDropHeight
:
0
maxJumpAcrossDistance
:
0
minRegionArea
:
2
manualCellSize
:
0
cellSize
:
0.16666667
manualTileSize
:
0
tileSize
:
256
accuratePlacement
:
0
debug
:
m_Flags
:
0
m_NavMeshData
:
{
fileID
:
0
}
---
!u!1
&624811883
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
624811886
}
-
component
:
{
fileID
:
624811885
}
-
component
:
{
fileID
:
624811884
}
m_Layer
:
0
m_Name
:
Main Camera
m_TagString
:
MainCamera
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!81
&624811884
AudioListener
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
624811883
}
m_Enabled
:
1
---
!u!20
&624811885
Camera
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
624811883
}
m_Enabled
:
1
serializedVersion
:
2
m_ClearFlags
:
1
m_BackGroundColor
:
{
r
:
0.19215687
,
g
:
0.3019608
,
b
:
0.4745098
,
a
:
0
}
m_projectionMatrixMode
:
1
m_SensorSize
:
{
x
:
36
,
y
:
24
}
m_LensShift
:
{
x
:
0
,
y
:
0
}
m_FocalLength
:
50
m_NormalizedViewPortRect
:
serializedVersion
:
2
x
:
0
y
:
0
width
:
1
height
:
1
near clip plane
:
0.3
far clip plane
:
1000
field of view
:
60
orthographic
:
1
orthographic size
:
5
m_Depth
:
-1
m_CullingMask
:
serializedVersion
:
2
m_Bits
:
4294967295
m_RenderingPath
:
-1
m_TargetTexture
:
{
fileID
:
0
}
m_TargetDisplay
:
0
m_TargetEye
:
3
m_HDR
:
1
m_AllowMSAA
:
1
m_AllowDynamicResolution
:
0
m_ForceIntoRT
:
0
m_OcclusionCulling
:
1
m_StereoConvergence
:
10
m_StereoSeparation
:
0.022
---
!u!4
&624811886
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
624811883
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
-10
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
[]
m_Father
:
{
fileID
:
0
}
m_RootOrder
:
0
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
RingMaster/RingMaster/Assets/Scenes/Particle Tests.unity.meta
0 → 100644
View file @
88d9d3f2
fileFormatVersion: 2
guid: b1b2192df7f069a4aa1eea4b95d464cd
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
RingMaster/RingMaster/ProjectSettings/EditorBuildSettings.asset
View file @
88d9d3f2
...
...
@@ -23,7 +23,7 @@ EditorBuildSettings:
-
enabled
:
1
path
:
Assets/Scenes/MimeMime.unity
guid
:
8e417c7bfe8c648709ecd48ed4750409
-
enabled
:
1
-
enabled
:
0
path
:
Assets/Scenes/Particle Tests.unity
guid
:
b1b2192df7f069a4aa1eea4b95d464cd
-
enabled
:
1
...
...
Write
Preview
Supports
Markdown
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment