Commit 92967f4a authored by mmaluschnig's avatar mmaluschnig
Browse files

added TODO for trigger manager

parent bfb9119a
......@@ -3,7 +3,17 @@ using System.Collections.Generic;
using UnityEngine;
public class TriggerManager : MonoBehaviour
{
{
/* TODO:
* currently trigger will test perfect->good->bad hit boxes for any keys
* inside them and then choose the lowest of them i.e. perfect will always
* be picked even if its not the lowest key.
* Later:
* when the player presses a key, find the lowest of all the keys in that
* line and then test perfect-->good-->bad for that key alone.
* i.e. always calculate value of lowst key in the line the player presses.
*/
public Collider2D perfectCollider;
public Collider2D goodCollider;
......
Supports Markdown
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment