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gstuitje
RingMaster
Commits
ca26e730
Commit
ca26e730
authored
Jan 28, 2019
by
Mitchie Maluschnig
Browse files
created a performance night menu which allows the player to navigate to different minigames
parent
6a1b7040
Changes
8
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RingMaster/RingMaster/Assets/Scenes/NightMenu.unity
0 → 100644
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ca26e730
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RingMaster/RingMaster/Assets/Scenes/NightMenu.unity.meta
0 → 100644
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ca26e730
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RingMaster/RingMaster/Assets/Scripts/MenuScripts.meta
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ca26e730
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RingMaster/RingMaster/Assets/Scripts/MenuScripts/PerformanceMenu.cs
0 → 100644
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ca26e730
using
System.Collections
;
using
System.Collections.Generic
;
using
UnityEngine
;
using
UnityEngine.SceneManagement
;
public
class
PerformanceMenu
:
MonoBehaviour
{
// Use this for initialization
void
Start
()
{
}
// Update is called once per frame
void
Update
()
{
}
public
void
PieThrowing
()
{
SceneManager
.
LoadScene
(
"PieThrowing"
);
}
public
void
MimeMime
()
{
SceneManager
.
LoadScene
(
"Particle Tests"
);
}
public
void
SimonSays
()
{
SceneManager
.
LoadScene
(
"SimonTheBear"
);
}
}
RingMaster/RingMaster/Assets/Scripts/MenuScripts/PerformanceMenu.cs.meta
0 → 100644
View file @
ca26e730
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RingMaster/RingMaster/Assets/Textures/John Smith-1.png.meta
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ca26e730
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RingMaster/RingMaster/ProjectSettings/EditorBuildSettings.asset
View file @
ca26e730
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RingMaster/RingMaster/ProjectSettings/ProjectVersion.txt
0 → 100644
View file @
ca26e730
m_EditorVersion: 2018.2.11f1
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