- 24 Jan, 2019 4 commits
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mmaluschnig authored
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mmaluschnig authored
* piethrowing: Pies disappear if they hit a target, targets disappear if they're hit by a pie, pies stay where they land if they hit anything else
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mmaluschnig authored
* simonthebear: started working on a facecam for each charactrer
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mmaluschnig authored
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- 23 Jan, 2019 11 commits
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Mitchie Maluschnig authored
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Mitchie Maluschnig authored
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Mitchie Maluschnig authored
updated prefabs so that facecams work and fixed an issue with preventing the faceDisplay from flipping
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astatham authored
Pies disappear if they hit a target, targets disappear if they're hit by a pie, pies stay where they land if they hit anything else
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Mitchie Maluschnig authored
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Mitchie Maluschnig authored
# Conflicts: # RingMaster/RingMaster/.vs/RingMaster/xs/sqlite3/storage.ide # RingMaster/RingMaster/.vs/RingMaster/xs/sqlite3/storage.ide-shm # RingMaster/RingMaster/.vs/RingMaster/xs/sqlite3/storage.ide-wal
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Mitchie Maluschnig authored
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Mitchie Maluschnig authored
# Conflicts: # RingMaster/RingMaster/.vs/RingMaster/xs/sqlite3/storage.ide # RingMaster/RingMaster/.vs/RingMaster/xs/sqlite3/storage.ide-shm # RingMaster/RingMaster/.vs/RingMaster/xs/sqlite3/storage.ide-wal # RingMaster/RingMaster/ProjectSettings/TagManager.asset
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Mitchie Maluschnig authored
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Mitchie Maluschnig authored
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Mitchie Maluschnig authored
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- 22 Jan, 2019 12 commits
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gstuitje authored
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mmaluschnig authored
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mmaluschnig authored
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astatham authored
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astatham authored
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astatham authored
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mmaluschnig authored
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mmaluschnig authored
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Mitchie Maluschnig authored
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Mitchie Maluschnig authored
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Mitchie Maluschnig authored
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Mitchie Maluschnig authored
changed player prefab so that canvas flip (references #2) stops happening and added functionality for player to continue characters dialogue.
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- 21 Jan, 2019 10 commits
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gstuitje authored
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gstuitje authored
Added proper Arrows for mime mime, also worked on our first song, Bavaria. There is also a computer tested mode which guarantees hitting it "perfectly" with regards to the arrows.
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mmaluschnig authored
added framework that allows characters to produce dialogue from their individual character script and display this dialogue at certain events e.g player in proximity or interacting.
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astatham authored
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gstuitje authored
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astatham authored
Trying to get angle needle to start moving again to allow more than one pie to be thrown, not working yet
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gstuitje authored
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mmaluschnig authored
updated the structure of character prefabs so that the image is scalable without affecting functionality. fixes #2.
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astatham authored
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astatham authored
Changed 'high power' to the right hand end of the power bar and vice versa, also organised Pie Throwing scripts
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- 20 Jan, 2019 3 commits
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mmaluschnig authored
changing up the way character gameobjects are layed out to prevent canvas from flipping when character flips. still in progress...
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mmaluschnig authored
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mmaluschnig authored
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