- 11 Feb, 2019 1 commit
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Mitchie Maluschnig authored
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- 09 Feb, 2019 2 commits
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Mitchie Maluschnig authored
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Mitchie Maluschnig authored
characters levels affect ahavas level and the Stage of the game. characters have different dialogue based on the stage of the game
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- 06 Feb, 2019 1 commit
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Mitchie Maluschnig authored
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- 04 Feb, 2019 1 commit
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Mitchie Maluschnig authored
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- 30 Jan, 2019 1 commit
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Mitchie Maluschnig authored
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- 23 Jan, 2019 1 commit
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Mitchie Maluschnig authored
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- 22 Jan, 2019 3 commits
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Mitchie Maluschnig authored
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Mitchie Maluschnig authored
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Mitchie Maluschnig authored
changed player prefab so that canvas flip (references #2) stops happening and added functionality for player to continue characters dialogue.
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- 21 Jan, 2019 1 commit
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mmaluschnig authored
added framework that allows characters to produce dialogue from their individual character script and display this dialogue at certain events e.g player in proximity or interacting.
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- 20 Jan, 2019 2 commits
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mmaluschnig authored
changing up the way character gameobjects are layed out to prevent canvas from flipping when character flips. still in progress...
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mmaluschnig authored
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